![]() this is just a crude design i m sure there must be plenty of ways to improve it.The Wise Oak is a unique Bismuth Flask. And the last thing you want is taking double damage from spells.Ībove is the lvl90 skill tree i propose for life and evasion based character. This has been tested, and it's simply too troublesome to not have Shavronne's.Ģ- Traps cost a huge amount of mana to cast, and while having the Auras you run, you're constantly at low mana - this means that you're always at risk of taking 100% increased Spell Damage because of the effect of the armour, even if you ditch an Aura. The Shavronne's is necessary because you are Low Life, and the double daggers are necessary to convert all the fire damage to chaos damage.īesides this, get all the high ES gear you can get your hands on - high ES boots, gloves, helmet, and if you can % ES on your rings and amulet.ġ- Even while having 75% capped chaos resistance, you still have trouble without Shavronne's being Low Life in Atziri runs, where there's plenty of chaos damage. The reason why Essence Drain works well with leveling up is because your passive tree will be the same for both builds since you get most of the poison damage nodes. I used Essence Drain/Contagion to level to 72 and then I switched over to the trapper setup. I would highly recommend leveling using another build to level 70-75 and then switching over to the trap build. Although, this build can easily do Uber Atziri and Core Map without going Trickster.Īnd if that is not enough, you also have Temporal Chains linked with Blasphemy. On top of all of this, you can sacrifice some damage to choose the Trickster Ascendancy class instead of Saboteur - this will allow you to have much more Evasion and Energy Shield. This allows you to move around freely and dodge stuff with Whirling Blades. This build also requires very little casting, just throwing some traps and letting them do the rest. Having two Evasion Flasks with really helps - having Stibnite Flask, Jade Flask and Grace active at the same time brings your evasion to a god-like level. It also uses Evasion as a secondary defense - mainly given by Grace. You are able to pick plenty of Energy Shield nodes being in the Shadow-Witch area of the tree. As you can see in the videos, you can easily cast Orbs of Storm linked with the Critical Strike Chance gem to make Elemental Overload immediately proc (gem setup below).īeing Low Life, this build requires Shavronne's Wrappings and a high amount of Energy Shield. The 40% MORE multiplier to elemental damage applies to the original fire damage of your spell, that then gets converted to chaos damage. On top of all this, the build uses Elemental Overload. This is true for all the above-mentioned modifiers. This way, Trap Damage modifiers apply twice to the Poison effect. Trap Damage will boost the initial hit of your Chaos Orb - which will increase the damage of Poison, since Poison's damage is based on 10% of the initial hit.īut Trap Damage will also boost the damage over time effect of the Poison, because it's applied through a trap-linked spell. This means that there will be an incredible burst damage from Poison immediately after the hit - hence the insta-death of Uber Atziri. Trap Damage, Area Damage, Chaos Damage and Projectile Damage all double-dip on your Chaos Orb Trap's Poison damage, while the first three double-dip for ChaosStorm Trap. The way you make Poison do monstrous DPS is by using the double-dipping mechanic with the Poison effect. The dagger also Poisons on hit, and Poison is the reason why this build does so much damage. To achieve incredible damage, this build converts 90% of the fire damage from Magma Orb and Firestorm to chaos damage (Chaos Orb and ChaosStorm), thanks to the Consuming Dark Dagger (legacy = 90% conversion, normal = 60% conversion). Without further ado, this is how the build works: Killing Atziri in an instant (full run, deathless): Atziri Deletion Killing Uber Atziri in an instant (full run, deathless): Uber Atziri Deletion This may be hard to believe, so here's the proof. When the damage ramps up, it can easily do more than 10 million DPS - that said, every boss dies in a split second before this can even happen. And all you need for that to happen is to lay down a couple of traps. Ladies and gents', boys and girls, I'm happy to present the (arguably) highest DPS build Path of Exile has to offer - min-maxed to the max.īoth normal and Uber Atziri die before they even get to finish their spawning animations. I've recreated a better version of this build that is Shaper Viable.
0 Comments
Leave a Reply. |